

Street Fighter III 2nd Impact : Giant Attack (1998) Street Fighter Alpha 3 / Street Fighter Zero 3 (1998) Street Fighter III : New Generation (1997) Street Fighter Alpha 2 / Street Fighter Zero 2 (1996)

Street Fighter Alpha / Street Fighter Zero (1995) Super Street Fighter 2 Turbo / Super Street Fighter 2 X (1994) Super Street Fighter 2 : The Tournament Battle (1993) Super Street Fighter 2 : The New Challengers (1993) Street Fighter II : Hyper Fighting / Street Fighter II Turbo : Hyper Fighting (1992) Street Fighter II : Champion Edition (1992) Star Gladiator 2 : Nightmare of Bilstein / Plasma Sword (1998)įlyers : Amusement Show 96 Flyer - Secret File Sound Board : Uses an additional soundboard with an ADSP-2181 This hardware is based on Sony PlayStation Other Features : custom geometry engine, custom polygon engine, MJPEG decoderĬontrol Chip : NEC uPD78081 MCU 5MHz for handling analog controls and trackballs.

Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scrollĬolours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables) Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling) Sound Chips : Capcom Q Sound (PSX Sound chip is ignored)
#Rom street fighter ex2 plus sony playstation 32 bit#
Main CPU : R3000A 32 bit RISC processor, Clock - 33.8688MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
